Bubbles and fish make it hard to read your speed, whilst moving the camera can push the markers of the compass into the centre of your screen making it exceedingly difficult to properly navigate. Whilst all of this is stylised in such a way as to maximise visual appeal, which it does when you are stationary, the elements clash with each other and with the visual effects of the game as soon as you are in motion. The camera is strangely locked to one side of your sub as you explore the oceans, with UI elements displaying a large and cool looking compass around the ship and a throttle meter to the one side. ![]() Perhaps the most significant is the camera work and the ways in which this clashes with elements of the UI. Exciting as the game is in theory, the execution of this is lacking in a number of ways. In combination, these seamless transitions are simply brilliant.įor all of its literal and figurative depth, Diluvion suffers somewhat in the gameplay department. When managing your crew or conversing within a structure however, 2D graphics help to provide an engaging surround for more story-focussed sections of the game. Exploration, which is perhaps the game’s finest gameplay aspect, is displayed in glorious high-detailed 3D, providing an eerie world fuelled by magnificent lighting and alluring shadows. The game also flits between 3D and 2D visuals, depending on which actions you are performing at the time. Even the way that characters dress feels right for the world despite a somewhat historical undertone to this imagery. Structures are raggedly held together by plates of rusted steel and their shapes are as wacky as their questionable integrity. You sub is a prime example of this, whichever model you choose. The game looks and sounds genuine, with a steampunk-style filter laid over the top of this. The other half of this glue then is the game’s appearance and atmosphere. The crucial point is that everyone within Diluvion’s story fits, and that is one half of the glue of this experience… Slightly stereotypical but fitting in nature nonetheless, your hashed together squad feels like something of a family as you progress in the game, providing that none of them meet an unfortunate fate along the way. When you meet new members of your mismatched yet talented crew, this is particularly apparent. As you travel the oceans, you will frequently meet its inhabitants in bars, homes and other meeting places, and each character fits to the world both in terms of appearance and attitude. Heavily inspired by the works of Jules Verne, the stylisations of the game and the backstories behind every character, dwelling and landmark you find are remarkably full of padding and detail. Whilst the game edges you in this direction with its linear questline, the oceans are yours to explore, and many more treasures and mysteries await those who are brave enough to seek them.ĭiluvion is full of intrigue in this way, and the execution of its story elements is fantastic. Naturally, nobody has yet been able to find or obtain it. One God who believed humanity may be worthy of a second chance has hidden a treasure in the deep which can return the humans to their former glory. Sealed under an impenetrable layer of thick ice, humanity has been reduced to living out their lives in the hostile environments of the deep oceans, but there is still hope. The Diluvion lore implies that the planet was submerged beneath the oceans by the Gods, who were angry with the greedy and hostile nature of the human race. Developed by Arachnid Games and published by Gambitious Digital Entertainment, adventure awaits you in the deep… Setting out in search of treasure and answers from the past, this is your first ever voyage around these dark and often dangerous oceans. In an underwater world housing the remnants of a drowned Earth, you play the role of a budding submarine captain. Diluvion is a game which attempts to do all of this, and it brings to the table something entirely different. ![]() Video games exist for many purposes to allow us to visit other worlds, live out roles that we could otherwise only imagine and to be a part of incredible stories and journeys.
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